Nieuwe 'Nids in de aantocht?

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Nieuwe 'Nids in de aantocht?

Post by BrookM on Sun Oct 26, 2014 9:01 pm

Dit kwam gister op Dakka Dakka voorbij:

Het eerste is van Lord of War Gaming, een redelijk betrouwbare bron:

"Tons of rumors flying around about Necrons and they are all wrong. The Necrons will only see the release of a Necron lord, no codex will be released. Also Tyranids will see the release of two large bugs. The rules for their models will be in the box like the Nagash release. This is also just a model release for the Tyranids, no codex."


The comments on the post which I found the most interesting I have quoted below;
"What time are we talking for the Nid Release?"

Lords of War Gaming:
"The should release soon, within 6-7 weeks."

"What are the new Tyranid releases like? Are we talking Tyranid equivalents to Knights?"

Lords of War Gaming:
"They will be big, I don't think that they will be that big. From what I was told to me, "It will give the army more punch." Cryptic I know, but that's what I have."

Volgende is van Naftka oftewel Faeit212, een bron die je met een flinke korrel zout moet nemen gezien deze alles wat bij hem voorbij komt als groot en betrouwbaar nieuws post:

Next Week Pre-Orders: Tyranid Toxicrene and Maleceptor


The release details are here, and there will be a single box set release for Tyranids that can build either the Maleceptor or the Toxicrene. Get out your respirators, your going to need them........

Please remember that although these are from an excellent source, all early information like this must be considered rumors.

via a solid source on Faeit 212
Tyranid Toxiccrene/Maleceptor 1 miniature $73
Warhammer 40k: The Rules small format hardback $58
Tyranid Dice Tin 10dice $17

Toxicrene
On a large oval base with 10 long tentacles and a face like a lictor.
A 5 wound t6 monstrous creature who is hypertoxic and shrouded. this means any hit gains instant death on a wound roll of a 6 due to a toxic cloud. This includes its close combat attacks and its choking cloud

Choking Cloud; 12" assault1 ignores cover, lg blast. Chocking cloud is S3, poisoned 2+ and against open topped vehicles or any vehicle that has lost a hull point the attack gains armour bane.

Maleceptor
A 4 legged beast with two large scything talons
A psyker level 2, synapse monstrous creature that has an invul save of 5+. It has shadows of the warp and a 4+ save.

It has the psychic power psychic overload, which is a 24" focused witchfire. target must take a leadership test on 3d6 and vehicles count as leadership 10, failure causes d3 wounds no armor or cover saves allowed, and a causes a single glancing hit to vehicles, no cover save allowed. The maleceptor can do psychic overload three times a round, but cannot target the same model twice.

It can choose its remaining powers from the powers of the hive mind.

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Re: Nieuwe 'Nids in de aantocht?

Post by BrookM on Mon Oct 27, 2014 9:31 pm


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Re: Nieuwe 'Nids in de aantocht?

Post by Timothy on Mon Oct 27, 2014 11:46 pm



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Re: Nieuwe 'Nids in de aantocht?

Post by vloerbrood on Tue Oct 28, 2014 9:08 pm

Wow de regels voor de toxicrine zijn behoorlijk eng. Dat ding eet alle niet vehicles op alsof het grots zijn.


Last edited by vloerbrood on Wed Oct 29, 2014 1:10 am; edited 1 time in total
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Re: Nieuwe 'Nids in de aantocht?

Post by Scratchy on Wed Oct 29, 2014 12:44 am

Ik dacht dat GW tegenwoordig alleen modellen uitbrengt als er ook een nieuwe codex bij zit?
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Re: Nieuwe 'Nids in de aantocht?

Post by vloerbrood on Mon Nov 03, 2014 6:49 am

tyranid SPORES zijn terug Very Happy
En de modellen zijn fucking creepy

http://astropate.blogspot.nl/2014/11/nuovi-tiranidi-tyrannocyte-sorocyst-e.html
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Re: Nieuwe 'Nids in de aantocht?

Post by ShasODerpy on Mon Nov 03, 2014 8:32 am

... mega spore mines!!! (mucolid spore clusters)
en die Myetic spores zien er AWESOME uit

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