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40k Escalation

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40k Escalation Empty 40k Escalation

Post by BrookM Sun Nov 24, 2013 9:50 pm



Okay, dus geen Nids, maar wel een expansion die super-heavies toelaat in normale 40k games..
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40k Escalation Empty Re: 40k Escalation

Post by BrookM Sun Nov 24, 2013 9:53 pm

Some guy wrote:There has been a lot of panic and speculation about what exactly the 40k expansion Escalation will bring to the table. After all the idea of a super-heavy coming to the battlefield sounds horribly over powering. The truth of the matter is that we still do not know all the details on what new models are coming to our games, and with what rules they will be bringing along with them.

This rumor goes into some of the details and some of the models that we will be able to use very soon.


Please remember that these are rumors.

via an anonymous source on Faeit 212
Escalation gives each army access to at least one Lord of War that are for 'regular' 40k games. There appears to be a difference from Apocalypse and regular 40k games, but the exact rules for them I do not know. Any Lords of War though are expensive in points, and I have been told that the Khorne Lord of Skulls matches the point value found in apocalypse, sitting at 888pts.

There are only certain units that are in escalation, so no others are allowed for regular 40k games. There are only 16 listed in the new book. As to the point level of the games, there is mention of 1500 or 2000pt games. Here are the known models that can be used for regular games in Escalation.

Imperial Guard-Baneblade or Shadowsword
Chaos Space Marines-Khorne Lord of Skulls
Space Marines: Thunderhawk
Tyranids: Harridan
Eldar and Dark Eldar: Revenant Titan
Necrons: Necron Obelisk
Ork: Stompa
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